![]() For the most part to me the nano suit felt unnaturally to easy to use. Of course you have the obvious negatives to list first, Graphics. Not to auto-bash this game or anything but its nothing like the original in respect to what was so good about the original. Just an added bonus to the original crysis even though the original wasn't need if I remember correctly.Ĭrysis 2. Warhead was like a decent expansion in to me. I personally liked the alien twist although I enjoyed killing the human AI more. Other positives were the guns (type and bullet physics), vehicle control, and even the story. You had the suit to control while navigating a semi-open world environment. I definitely felt that the original Crysis was overall the best game out of the games listed above in my opinion.Ĭrysis not only has stellar graphics but the gameplay was superb. Crysis 1 taken on the merits of gameplay and storyline isn't even a great game. Overall I just really thought Crysis 2 got a bum rap because it is part of a series that purists are too nostalgic over. However, I felt like more of a badass in Crysis 2 and my gameplay felt like it would be far more entertaining to watch than my gameplay from Crysis 1 or Warhead. None of the games really challenge me as a player aside from rare occasions and even then only with difficulty maxed. I liked the story in single player far better, and it was far better composed in almost every regard story-wise. Overall though I think Crysis 2 developed the franchise well. Ultimately Crysis 1 would be my choice IF you could set independent 1press button shortcuts to each of the suit functions without dicking around with macros. That is saying a lot for a game that has invisibility and heat vision as baseline abilities. I think that the multiplayer is quite good because it actually feels pretty balanced across various kit setups. ![]() I felt like by having 1 button-1press shortcuts to the functions, I was a more diverse on-the-fly player even though I had less suit abilities to activate. I also LIKED the changes to the suit functions in Crysis 2. I feel the reason Crytek abandoned the original gameplay formula was to make it appeal more to console players, who are accustomed to a different presentation and gameplay style of shooter. I think it was a good mix of the fast, twitchy Counter-Strike style of gameplay with the more realistic weapon handling of a game like BF. It was a lot of fun while it was active, and required a lot of skill to do well in. ![]() Huge maps with tons of different vehicles and weapons. Count me in as one of the guys who loved Crysis Wars. I feel this way about the MP side as well. Ah well.I guess that's the direction they felt they needed to go - I realize some people like that style of game-play more. I really wish 2 would have been more of an extension of the original, and not a complete abandonment of it. The fact that they also dismissed most of the characters established in the first games really disappointed me and kind of detached me from the storyline as well. It feels sloppy, laggy, and not at all like CRYSIS. ![]() Totally dumbed it down with the gutted suit functionality and lack of movement options. It was good enough to keep me glued to the computer through most of my first play-through.Ĭrysis 2, when judged by itself and not compared against the original, is still a great looking, fun game.but, IMO, they totally ruined the mechanics that made the first one so good. I think the story was "good." It didn't suck me in like FEAR or Metro2033, but it was certainly more interesting to me than anything from the BF or COD camp. I like games that let me set my own pace and choose a combat style, and I think the first game gives you the most flexibility in that approach. I agree with HEXiT in that not everybody isn't going to like the same thing. I prefer the original over Warhead or Crysis 2.
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